One of the renowned tech giant company IBM has applied for an additional blockchain patent, now reaching to deter augmented reality [AR] game players from intrusive on undesirable locations. The tech company firm’s latest patent document was discharged by the U.S. Patent and Trademark Office [USPTO] recently.
In the patent, IBM, conjointly referred to as Big Blue, describes a blockchain-based technique and system of interactions between a AR-running mobile device and locational database so as to line and maintain safe boundaries between AR objects and real-world physical locations. in keeping with the document, a distributed ledger is ready to endlessly maintain a growing list of data records protected against forgery and alterations.
Based on a blockchain-powered location information, the “exemplary method” AR-game permits mobile devices to get a proof concerning whether or not a definite location on AR is undesirable. Moreover, the represented system is ready to modify certain AR objects that are indicated as undesirable, conjointly displaying them on mobile devices.
In the patent, IBM provides a short description of increased reality, stating that such a sort of gaming diversion is tied to a location that’s overlaid by images of a lot more game items like characters, resources, or internal game locations. By applying the new blockchain patent, IBM will provide a guarantee of “trust” between real locations and location-based AR games.
International Business Machines Corporation, or IBM, is one among the largest suppliers of blockchain-related patent technologies within the world in terms of the number of applied patents. Having filed a total of eighty nine blockchain patent by 31st Aug, the tech giant took second place after China’s Alibaba with ninety patent applications.
In mid-October, as per an analysis report revealed, the history of IBM blockchain patents in an exceedingly range of industries, like Internet of Things [IoT], blockchain hardware, logistics and others.